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Wall jump

Wall-jumping is an important but not necessary skill on Transformice; you can still get cheese and firsts without it, but they will just be more difficult to obtain, resulting in you relying on the shaman more often. Note that Bootcamp maps are often impossible if you do not know how to wall-jump or Corner jump.

Note: Normal wall jumping does not work on standard ice or lava (not modified in map editor). A modified version can be used to wall jump on trampoline ground, however, and jumping up steep ice often uses wall-jumping type techniques.

Instructions

Please note that when you hit the wall, you should not be holding down .

  • When wall is at left: ++ and repeat really fast.
  • When wall is at right: ++ and repeat really fast.
  • When stuck in a corner: Run at the wall then very quickly jump (does not work if board, box, etc. is trapping you)

You are making, in a way, a half-circle along it's side. The most important thing to walljumping is to be falling when you make contact with the wall. A failed jump will cause you to slide down, from where it may be difficult to recover. Accurate pacing is vital; slow and steady wins the race.

Walljumping is done by exploiting a glitch that gives mice their ability to jump back when they fall into a frictional wall. Mice use the jump immediately and make repeated half circles along the wall.

  1. Fall down and towards the wall. Your mouse should extend his forelegs as if about to run. Holding the arrow key while near the top of a longer wall will show the running animation. It's extremely important that your mouse be falling when coming into contact with the wall. Otherwise, the mouse will slide down and not receive her jump back.
  2. Tap away from the wall. It's important not to jump too far away from the wall.
  3. Jump.
  4. Repeat.

Chocolate Ground

Chocolate ground can be (and should be if you know how) wall jumped like normal ground. However, for those who don't know how to / are unable to wall jump, there's a modifed wall jump, that only works on chocolate and other grounds with high friction, although it is not very efficient. While you run into a wall map of chocolate, hold down or , and repeatedly press . You should start scooting upward.

Lava and Trampoline Jumping

These skills are mainly for bootcamp, and must be taken seriously. The ground must have a friction of 3 or higher in order to be jumped. For lava-jumping, you have to get as close as you can to the wall, close enough until you can run against it and it doesn't blast you away. Then you start jumping up it the same way you would chocolate ground. It's the same thing with the trampoline, although you can run at the trampoline, get launched back, jump, run at it again, get launched back, etc.

Problems

Walljumping can be difficult when not timed correctly; there are a variety of reasons why walljumping may fail:

  • Holding the jump (W) key. While mice will automatically jump when a movement key and the jump key is held, turning around and doing so will cancel out this effect.
  • Not making contact with the wall. Do not be too quick: ensure you are touching the wall before you make your jump!
  • Not falling down when making contact with the wall. Your mouse needs to be moving downwards by some amount before you can jump again. Try slowing down a bit, and watching your mouse's up/down position.
  • Attempting to walljump off the bluish purple Ice substance, found on some Maps. "Ice" wood has no friction, and no way to grab onto it.

If you have trouble with walljumping, try entering your own room and practicing. Also, Beware of walljumping while carrying cheese: cheese weighs you down and makes walljumping much more difficult.

How it works

The reason wall jumping works is that game considers touching the wall while moving downward (i.e., negative y velocity, falling) equivalent to touching the ground, allowing you to jump again. It is generally considered a bug, but at the same time, a useful and unintended feature. One of the creators of the game have been seen to engage in wall jumping with commendable success.

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