Village is a game mode similar to Room 801, but allows custom, private, and international rooms to be made. Like Room 801, it's meant to be a place for mice to be able to relax, discuss, manage their mouse, and much more without the worry of gameplay or a timer interfering.
Village rooms take place in the Mice Village.
It is common to role-play in village rooms.
Before the release of the village game mode, Room 801 was the only official way to use this mechanic for years.
Note: Release date is when the NPC was added to the village room, not when they were added to the game.
|Papaille||Various||Trades various game mode coins in chunks of 50 for 50||Inside the top right tree house.||Since village was added.|
|Elise||Various||See Log (shop changes daily)||Inside the top right tree house.||Since village was added.|
|Oracle||Shaman merch||Top of the right building in center of map.||Shaman 2016|
|Indiana Mouse||Permanent adventure content. Originally sold racing merch.||In the gazebo located on the far bottom left.||Racing 2016|
|Prof||See Log (shop changes daily)||In the gazebo located on the far bottom left.||Easter 2016|
|Buffy||Racing merch. Took over shop for Indiana Mouse.||Top of the left building in center of map.||Easter 2016|
|Von Drekkemouse||Survivor merch||Top of the left building in center of map.||Ninja 2016|
|Cassidy||Bootcamp merch||Inside the bar on right side on the second floor.||Ninja 2016|
The following are three thematic village concepts created by Maharadjah.
- The village map actually DOES have a timer, but it doesn't change or reload the map once it counts down to zero
- Prior to V1.331c the hole in the bridge along the top of the map had no indication of being a hole.
- At the left of the map, on the top of the bandstand, it is possible to be launched to the upper right part of the map. Although this often leads to death, it can potentially be a shortcut to the bridge.