It's out of beta and released on time!
By pressing the "Menu" tab at the bottom left corner, you can access:
Chair inventory can be accessed by clicking "Inventory" at the bottom right corner, or C.
There has to be a minimum of 2 players in order to start a new game and the maximum number of players is 8, although 15 mice can be in the room. Guests can't play.
The room name used to be "#circuit[number]uno".
Help-related text appears at the bottom of the screen, and changes occasionally.
How to playEdit
When a new game begins, you may run and sit at an empty chair (pressing Space). The game will start in 15 seconds.
Get rid of all your cards on your hand to win the game. Each player must discard a card per round. The discarded card must have the number, colour or symbol same as the one that's showing up at the table.
In case you don't have a card matching the one on the table to discard, you must draw a card from the deck by clicking on it. If the card you drew matches the one on the table, you can discard it. If it does not match, you can pass your turn.
Look at cards and their effects below for more information.
There are also special rules which may appear in some matches. Stay aware of the rules by looking at the top left corner of the table, which is below the >>>. You can click the rules for more details. Some rules add new cards, while others change the gameplay.
House rules are additional rules that can appear in some matches.
A list of all house rules can be accessed in the bottom left corner menu, or by pressing U.
|Image||Name||Description||Matches to win with this rule to unlock|
|No Challenge||The Wild +4 card can't be challenged anymore.|
|Mini||Everyone starts with 4 cards.||1|
|Maxi||Everyone starts with 9 cards.||1|
|No Action||The deck consists only of numerical and wild cards.||1|
|Clean Finish||You can only win the game if your last card is a numerical card.||1|
|No Combo||You can't block drawing cards anymore.||1|
|Super Combo||You can block drawing cards with any card that has a + on it.||1|
|Hell||Action cards can be played over any other action card, of any color.||1|
|Satisfaction||You must keep drawing cards until you find a playable card.||1|
|Unsatisfied||When you draw a card, you pass your turn automatically.||1|
|Camouflage||You can't see anyone's number of cards until they have only 1 card left.||1|
|Flash||You only have 5 seconds to play!||1|
|Time Limit||After 6 minutes, the player whose hand is worth the least points wins.||1|
|Jump-In||If you have the exact same card that's on the table, you can play it even if it's not your turn.||1|
|Black Cards||If you play the exact same card as the top card, it turns into a black one. Only a card with the same number or symbol can be played on it.||1|
|Revelation||The top card of the deck is visible to everyone.||1|
|Stacking||You can play several cards with the same numerical value in one turn.||1|
|Sequence||You can play several cards of the same color, as long as they form a numerical sequence.||1|
|Perfection||If you play a number card that is equal to the number of cards in your hand, you can play again.||1|
|Tracking||When you draw a card, you get the option to choose one of three cards.||1|
|Mulligan||When the game starts, you can change your hand with a new one.||1|
|Overload||Players with more than 10 cards get eliminated.||1|
|Limbo||Whoever exceeds the limit of cards in hand will be eliminated. The limit starts at 12 cards and reduces by 1 every minute.||1|
|Fast Draw||Drawn cards are played immediately (unless they are drawn due to a penalty).||1|
|Hard Mode||If you click on an invalid card, you pass your turn. If you are challenged for not saying UNO, you draw 4 cards.||1|
|Shiny Hand||Players holding a Wild card or at least one card of each color will have their hand highlighted.||1|
|Neighbor||Cards of equal numerical value no longer match. They only match cards of a value either higher or lower by 1.||1|
|Team Match||Each player has a partner. If one of them wins, both players win.||10|
|Peace Card||When you play this card, action cards will have no effect in the next two turns.||1|
|Sudden Death Card||After playing this card, anyone that draws a card will be eliminated.||1|
|Donate Card||When you play this card, give a random card from your hand to a player of your choice.||1|
|Trade Card||When you play this card, you exchange cards with a player of your choice.||1|
|Treadmill Card||When you play this card, everyone passes their cards to the next player.||1|
|Dancing Chairs Card||When you play this card, all the other players' chairs randomly change positions.||1|
|Clairvoyance Card||When you play this card, every other player will reveal a random card of their hand.||1|
|Rain Card||When you play this card, all other players draw 1 card.||1|
|Equality Card||When you play this card, every player either draws or discards cards until everyone has 3 cards.||1|
|Emote Card||When you play this card, everyone must perform the emote being shown. The last player to do so, draws 2 cards.||1|
|Meep! Card||When you play this card, you gain the Meep power!||1|
|Mysterious Card||This card activates a random effect when played.||1|
|Bomb Card||If you draw this card, you get eliminated.||1|
|Rule Card||When you play this card, add a new rule to the current round.||1|
|Mad Chess||If you play a chess piece over another piece, activate the previous piece's effect. Click here to see the various effects.||1|
|Recycling Card||When you play this card, every other player discards 1 action card and draws 1 card, provided they own one.||1|
|Web Card||When you play this card, chose a player who will lose his next turn.||1|
|Thunder Card||When you play this card, two random players draw 1-5 cards.||1|
|Cloning Card||This card activates the same effect as the previous card.||1|
|Luck Card||When you play this card, you can choose the next card that you draw (unless it's due to a penalty).||1|
|Gift Card||When you play this card, everyone gains a Mystery Card, which activates a random effect.||1|
|Wish Card||When you play this card, you exchange a random card from your hand with one from the discard pile.||1|
|Ink Card||When you play this card, every colored card on the next player's hand turns the color of your ink card.||1|
|Confusion Card||When you play this card, you will play a random card on your next turn.||1|
|Potato Card||When you play this card, put it to a player's hand. Whoever keeps this card in hand for 5 turns will be eliminated.||1|
|Curse Card||When you play this card, inflict a random curse to everyone for a few turns.||1|
|Magnet Card||When you play this card, discard every card that has your magnet card's color.||1|
|Pawn||The previous player draws 1 card.|
|Rook||The previous player draws 2 cards.|
|Knight||Reverse the game, the next player draws 1 card and loses their turn.|
|Bishop||Give 1 random card from your hand to the previous player.|
|Queen||The previous player will draw cards until they have 10 cards.|
|King||Give all your cards, except one, to the previous player.|
Settings can be accessed in the bottom left corner menu, or by pressing O.
- Colorblind Mode (may cause lag)
- Ring bell on your turn
- Card shadows (may cause lag)
Cards and their effectsEdit
|Card||Effect when played|
|Skip||The next player will lose his/her turn.|
|Draw Two||This card makes the next player draw two cards and lose his/her turn. If the next player has this card, he/she can discard it and the next player will need to draw two cards if he/she does not have this card.|
|Reverse||This card changes the direction of the game. If there are only two players, it'll have the same effect as the skip card.|
|Wild||You can discard this card at any point of time in the game. You have the power of choosing the colour of the card the next player has to discard.|
|Wild Draw Four||You can discard a Wild Draw Four card when you don't have a matching card left. The next player can challenge an unfair Wild Draw Four card (if the last player discarded this card when he/she still has a matching card. If the player challenged correctly, the player who will have to draw four cards is the one who discarded it and the player who received the Wild Draw Four card will not lose his/her turn. However, if the player challenged wrongly, he/she will have to draw six cards.|
These are the cards you may get in your deck:
If you discard a Wild Draw Four Card and a player Challenges you correctly, you will get 4 cards.
If you discard a Wild Draw Four Card and a player Challenges you wrongly, the player will get 6 cards.
If someone challenges you when you did not press UNO (when you only have 1 card left), you will get 2 cards. So be careful!
You can change the style of your chair by pressing "Inventory" at the bottom right corner or C and selecting the style that you want!
List of chairsEdit
A list of all chairs, their corresponding quote, and how to unlock them.
|Minor game modes|