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(→Rules: jjj) Tag: Visual edit |
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*You are allowed to ghost/rotate objects. |
*You are allowed to ghost/rotate objects. |
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*Totems can only be spawned once per map. |
*Totems can only be spawned once per map. |
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+ | * and to half to go fuck yourself |
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+ | * your a nerd if you know this |
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==Items available for use== |
==Items available for use== |
Revision as of 22:34, 7 November 2014
Totem's are pre-made structures, made individually by any shaman who can use hard mode (has saved over 1,000 mice). These can range from anything such as a red anchor, an airship, or a bunch of cannon balls. These structures can only use a select amount of objects that are available to a shaman on a map, although not necessarily using the same constraints (red anchors don't need to be in the center of a board / attached to a board at all.
Rules
- You must only have 1 red anchor.
- Your totem can only consist of 20 objects/anchors.
- While you can edit your totem by placing more objects, you can not undo placing an object /anchor in the editor, and you can not move something once placed.
- You are allowed to ghost/rotate objects.
- Totems can only be spawned once per map.
- and to half to go fuck yourself
- your a nerd if you know this
Items available for use
- Balloon
- Rune
- Small box
- Big box
- Anvil
- Small board
- Long board
- Ball
- Cannon ball (left, down, and right)
Anchors
Main article: Anchor
- Yellow
- Red
- Rotating red (counter clockwise)
- Rotating red (clockwise)
- Blue
- Rotating blue (counter clockwise)
- Rotating blue (clockwise)
Trivia
- All items in a totem can normally be used by a shaman, except the rotating red anchors.