The shaman has many things they can summon, although they cannot always use all of these on every map. Shamans can also summon special objects / get special power ups by using skills.
Anchors & Ghosting
Most of these objects can be placed with several different anchors which can affect object behavior. The 'b' key will place a fixed (to the map) anchor on an object that the object can rotate freely about. The 'c' key will place a stiff (does not rotate much) connecting anchor to another already existing object. The 'v' key will place a loose (rotating) connecting anchor to another already existing object. The 'n' key will place a motorized (automatically rotates) clockwise loose connecting anchor to another already existing object. Pressing an anchor's key repeatedly will change its position on the object, and pressing the motorized anchor's key repeatedly will change its position and direction of rotation.
Objects can also be made transparent, allowing mice (but not other objects) to pass through them, by pressing the space key.
Items
Items can be selected by clicking their icon or by pressing the number hotkey for the item. Items are placed by holding down the left mouse button.
numxnum px for square items, num px for circles
Picture | Item | Size | Density | Friction | Bounce | Mass | Proper Uses & Notes |
---|---|---|---|---|---|---|---|
File:Arrow.jpg | Arrow | ∅ | ∅ | ∅ | ∅ |
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File:Spirit.jpg | Spirit | ∅ | ∅ | ∅ | ∅ |
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Balloon | 30px | 50 | 0.5 | 0.5 | 300 |
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Rune | 30px | 10 | 0.1 | 0.2 | proportional to size |
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File:Conjuration.jpg | Conjuration |
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Small box | 30x30px | 30 | 0.8 | 0.2 | proportional to size |
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Large box | 60x60px | 30 | 0.8 | 0.2 | proportional to size |
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Anvil | 30x30px | 50 | 0.2 | 0 | 1000 |
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Small Plank | 100x10px | 50 | 0.4 | 0.1 | proportional to size |
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Large Plank | 200x10px | 50 | 0.4 | 0.1 | proportional to size |
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Ball | 30px | 10 | 0.1 | 0.9 | proportional to size |
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Trampoline | Wooden Part |
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100x10px | 50 | 1 | 0 | proportional to size | |||
Bouncy Part | |||||||
80x10px | 10 | 0 | 1.5 | proportional to size | |||
Down Cannonball | 30px | 1 | 0.2 | 0.2 | 1000 |
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Right Cannonball | 30px | 1 | 0.2 | 0.2 | 1000 |
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Left Cannonball | 30px | 1 | 0.2 | 0.2 | 1000 |
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Warp (In) | ∅ | ∅ | ∅ | ∅ |
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Warp (Out) | ∅ | ∅ | ∅ | ∅ |
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Unused Items
numxnum px for square items, num px for circles
Picture | Item | Size | Density | Friction | Bounce | Mass |
---|---|---|---|---|---|---|
Heavy Ball | 30px | 100 | 0.1 | 0.2 | 500 | |
Small Rough Plank | 100x10px | 20 | 10 | 0 | proportional to size | |
Large Rough Plank | 200x10px | 20 | 10 | 0 | proportional to size | |
Up Cannonball | 30px | 1 | 0.2 | 0.2 | 1000 | |
Sticky Ball | 30px | 100 | 30 | 0 | 500 | |
Bomb | 30px | 10 | 0.1 | 0.9 | proportional to size | |
Bait | 30x24px | 30 | 0.8 | 0.2 | proportional to size |