- “Object” redirects here. For the objects spawned by mice, see Consumable.
The shaman has many objects they can summon, although they cannot always use all of these objects on every single map. Shamans can also summon special objects and get special powers by using skills.
It costs much more cheese and fraises to customize a shaman object than it does to customize a clothing item in the shop.
Anchors & Ghosting
Most of these objects can be placed with several different anchors which can affect object behavior. B will place a fixed (to the map) anchor on an object that the object can rotate freely about. C will place a stiff (does not rotate much) connecting anchor to another already existing object. V will place a loose (rotating) connecting anchor to another already existing object. N will place a motorized (automatically rotates) clockwise loose connecting anchor to another already existing object. Pressing an anchor's key repeatedly will change its position on the object, and pressing the motorized anchor's key repeatedly will change its position and direction of rotation.
Objects can also be made transparent, allowing mice (but not other objects) to pass through them, by pressing Space.
Items
Items can be selected by clicking their icon or by pressing the number hotkey for the item. Items are placed by holding down the left mouse button.
numxnum px for square items, num px for circles
Item | Description | Properties | Proper Uses |
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An arrow which points in a certain direction. Used for guiding mice to a specific location. Can be rotated. Can be summoned anywhere on the screen regardless of summoning ran. summons instantly. Does not interact with mice. | Non-physical. |
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A Spirit which explodes in a burst of kinetic energy roughly three times its radius. Affects mice and physical objects. | Non-physical. |
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A Pink Spirit is the same as regular spirit. When it's used, a blast of white energy will show hot pink. It's not super spirit. (How to Spawn this Item: Use space bar when spirit is selected. With anti-spirit skill (Mechanician skill), pink spirit can be useful to pull the shaman. | Non-physical. |
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A fun balloon! Comes in a multitude of colors. Slowly floats upward, but can be nudged with other Shaman items. Items can also be attached to the balloon itself. Interacts with mice with or without an anchor. | 30x30 px (circle) Density: 50 |
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A magical arrow-shaped rune which slowly drifts in the direction it points. Defies gravity. Interacts with mice unless ghosted. | 30x30 px (circle) Density: 10 |
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A small box full of nothing. Light and useful. | 30x30 px (box) Density: 30 |
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Double the size, double the usefulness! Best when used in conjunction with the small box. | 60x60 px (box) Density: 30 |
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A heavy anvil, a key component in making highly-destructive devices. | 30x30 px (box) Density: 50 |
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A small wooden plank. | 100x10 px (box) Density: 50 |
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A long wooden plank. | 200x10 px (box) Density: 50 |
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A little semi-bouncy beach ball. Mice just love beach balls! Explodes on some maps. | 30x30 px (circle) Density: 10 |
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A bouncy trampoline with which to reach great heights! | Wooden Part 100x10 px (box)
Bouncy Part |
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A very heavy, very fast-moving cannonball. Fires very quickly in the direction it's pointing. Can be rotated to any direction, but will never shoot upward (unless using the "Mad scientist" skill). | 30x30 px (circle) Density: 1 |
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See above. | See above. |
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See above. | See above. | See above. |
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Freezes and kills a mouse, leaving a block of ice. Target the mouse you want to kill.
Kills a mouse it's used on. Can't be used if no one has made it into the hole yet. You can only use two ice cubes unless you increase that amount by investing skill points into the Stern Mouse skill. Mice can be revived from the ice if the Ambulance skills is used. |
60x60 px (box)
Density: 30 Friction: 0 Bounce: 0 Mass: proportional to size |
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Two items used to create a magical warp portal. Affects mice and objects (except for arrow and spirit). | Non-physical. Mice can enter and exit either portal. |
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Spawnable block that can be mass created to make a freeform ground/wall/ceiling. Each block lasts for 10 seconds. A range is not shown but you must be near the conjuration to summon a block. |
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Removed items
numxnum px for square items, num px for circles
Item | Description | Properties | Proper Uses |
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Essentially a Drag but without the arrow. | 30x30 px (circle) Density: 100 |
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Like a normal Plank, but with sticky, velcro-like properties. Affects mice and objects. Cannot be red-anchored. | 100x10 px (box) Density: 20 |
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Same as the small rough plank, but twice as long. Cannot be red-anchored. | 200x10 px (box) Density: 20 |
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Despite the upward arrow, it never actually fires upward due to how the game engine works. Essentially a round anvil.
Up Drag were available to be placed by shamans on Fish, a ancestor of Transformice |
30x30 px (circle) Density: 1 |
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A heavy little ball which sticks to everything including itself, but not mice. (Mice stick to it, however, like rough planks.) | 30x30 px (circle) Density: 100 |
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A spawnable bomb! These will only detonate on maps which have exploding bombs. Otherwise, they're a normal round ball. | 30x30 px (circle) Density: 10 |
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It's rectangular in shape, but doesn't seem to do anything other than sit there. | 30x24 px (box) Density: 30 |
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Roughly 10x more powerful than a normal Spirit. Was a part of the game as of but was removed in v0.52. Used by ghosting Spirit (Spirit + Space Bar). Has been brought back into the game, as of v0.118, although it now has the same power of a normal Spirit. | Non-physical. |
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Football Ball | Replaced the skin of the shaman spawned Beach Ball some time in 2014 [confirm]. | Same as Beach Ball |
Same as Beach Ball |