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StrategyEdit

MouseEdit

More experienced mice can complete the map by Air Jumping, Corner Jumping, and Wall Jumping while the rest should wait until the shaman builds a bridge to cross.

In Nightmode, this map gains additional difficulty, because inexperienced players might not know the distance between each plank, thus resulting in smaller or longer jumps that end up delivering them right into the gaps. Experienced players can probably finish the level without problems and can possibly walljump their way back up to safety should they fail.

Note that the last jump is slightly shorter than the rest.

ShamanEdit

If the mice do actually require help, then the shaman must build a bridge over the pillars. Creating supports is optional, since the pillars act as supports anyway.

XML Code Edit

<C><P /><Z><S><S T="0" X="50" H="202" Y="300" P="0,0,0.3,0.2,0,0,0,0" L="102" /><S T="0" X="750" H="204" Y="301" P="0,0,0.3,0.2,0,0,0,0" L="102" /><S T="0" X="205" H="202" Y="300" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S T="0" X="340" H="202" Y="300" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S T="0" X="477" H="202" Y="300" P="0,0,0.3,0.2,0,0,0,0" L="10" /><S T="0" X="603" H="202" Y="300" P="0,0,0.3,0.2,0,0,0,0" L="10" /></S><D><T Y="200" X="50" /><F Y="192" X="753" /></D><O /></Z></C>

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