Transformice Wiki
No edit summary
No edit summary
 
(93 intermediate revisions by 30 users not shown)
Line 1: Line 1:
{{Stub}}
+
{{stub}}
  +
{{For|shaman modes|Shaman mode}}
A '''minigame''' is a bot, [[moderator|mod]] or game controlled room, with special maps and features. Currently there are two game controlled minigames and six bot controlled minigames. Game controlled minigames can be found in the menu.
 
 
'''Game modes''' can be found on the ''rooms'' screen ([[File:Room icon.png|21x21px]] button next to main menu button), or can be entered by typing '''/room''' <code>[name of game mode in lowercase]+[any content following it, often a number]</code>. Examples: '''/room''' <code>vanillaTwo</code>, '''/room''' <code>vanilla1, 2, 3</code>, '''/room''' <code>vanillaAllFriendsGoHere</code>.
  +
  +
Room names are case sensitive, but the game mode can be upper or lower case. For example Vanillathe is different than vanillathe, but both send you to a vanilla room.
  +
  +
Adding a * before the game mode sends you to the international version of the room, where mice from all [[server]]s can join together. Adding a @ before the game mode sends you to the private version of the room - an international room that doesn't appear in the room list, [[friend]] list or [[tribe]] list.
  +
  +
If too many players are in "<code>[room]</code>1" or "<code>[room]</code>2", new rooms with the name "<code>[room]</code>3" and the following names ("<code>[room][X]</code>") will be created and mice put into these.
  +
  +
Official rooms (e.g. vanilla[number]) are shown in yellow at the top right whereas unofficial rooms are shown in blue.
   
 
==Game modes==
 
==Game modes==
  +
{| class="wikitable"
'''Game modes''' (aka game controlled minigames) are official "minigames", that can either be found under the [menu button]>Game modes (with pictures next to them), or can be entered by typing '''/room''' <code>[name of game mode in lowercase]+[any content following it, often a number]</code>. Examples: '''/room''' <code>vanillaTwo</code>, '''/room''' <code>vanilla1, 2, 3</code>, '''/room''' <code>vanillaAllFriendsGoHere</code>
 
  +
!Image
*Normal - doesn't require a special room name, this is the default room type.
 
  +
!Name
*[[Vanilla]]
 
  +
|-
*[[Bootcamp]]
 
  +
|[[File:Normal.jpg|50px|link=Normal]]
*[[Survivor]]
 
  +
|[[Normal]]
*Music
 
  +
|-
*[[Racing]]
 
  +
|[[File:Vanilla.jpg|50px|link=Vanilla]]
*[[Defilante]]
 
 
|[[Vanilla]]
  +
|-
  +
|[[File:Survivor.jpg|50px|link=Survivor]]
 
|[[Survivor]]
  +
|-
  +
|[[File:Racing.jpg|50px|link=Racing]]
 
|[[Racing]]
  +
|-
  +
|[[File:Bootcamp.jpg|50px|link=Bootcamp]]
 
|[[Bootcamp]]
  +
|-
  +
|[[File:Defilante.jpg|50px|link=Defilante]]
 
|[[Defilante]]
  +
|-
  +
|[[File:Module.jpg|50px|link=Module]]
  +
|[[Module]]
  +
|-
  +
|[[File:Village.jpg|50px|link=Village]]
  +
|[[Village]]
  +
|}
   
  +
===Minor game modes===
==Minigames==
 
  +
*[[Mulodrome]]
'''Minigames''' (aka bot controlled minigames) are rooms that can be accessed by using '''#MinigameName''', possibly followed by a number (ex: '''#traitor''' or '''#traitor1''').
 
  +
*[[Shaman (game mode)|Shaman]]
  +
*[[Strm]]
   
  +
===Removed game modes===
Just like normal rooms, you can also do "international" mini-game rooms by placing "<code><nowiki>*</nowiki></code>" before the room name (ex: "<code><nowiki>*</nowiki>#deathmatch</code>"). However, very few people use international mini-game rooms, so this may only be useful if you plan to play with friends on a different server without making everyone having to switch servers. They are primarily used for minigames / modules still in testing / beta.
 
  +
{| class="wikitable"
  +
!Image
  +
!Name
  +
|-
  +
|{{bc}}
  +
|[[Madchess]]
  +
|-
  +
|[[File:Music.jpg|50px|link=Music]]
 
|[[Music]]
  +
|-
  +
|{{bc}}
  +
|[[Surble]]
  +
|}
   
  +
==Notes==
These are the minigames Transformice has; go to the room to play them! (If no one is at the room, try adding a "1" to the end of the room name)
 
  +
*There are some special rooms that don't have a game mode (or at least not by default):
<!--If you wish to add an item to the list, please do so in alphabetical order.-->
 
  +
**[[Room *801]] — This room plays the same as a village room, despite not having village in its name.
*[[Bafflua|/room #bafflua]] (new baffbot)
 
  +
**[[Tribe house]] — By default has no cheese and never ends, and is private for your tribe. Note that it can play maps and modules of your choosing by the use of the <code>/np</code> and <code>/module</code> [[chat command]]s respectively.
*[[Campal|/room #campal]]
 
  +
**[[Totem]] and [[Map Editor]] — Both of these are special, private rooms that are only used for editing user-specific content.
*[[Cannon Jump|/room #cannonjump]]
 
  +
*If several game mode names are in the room name, priority is given in the following order from highest to lowest: bootcamp, vanilla, survivor, racing, defilante, shaman, village, mulodrome.
*[[Dancedance|/room #dancedance]]
 
  +
*Private rooms (start with @) were added on 21 January 2021 ({{Version|1.617}}).
*[[Deathmatch|/room #deathmatch]]
 
  +
*On 12 March 2021 ({{Version|1.629}}), the "Create a room" interface was added. If you modify the round duration to below 60 seconds, stats will not count. 5 mice are required for saves to count in custom rooms since 25 June 2022 ({{Version|1.708a}}). Before 27 January 2022 ({{Version|1.684}}), if you modified the map rotation, mice collisions or round duration, stats didn't count.
*[[Deploy|/room #deploy]]
 
*[[Derby|/room #derby]]
 
*[[Domination|/room #domination]]
 
*[[Easy PvP|/room #easypvp]]
 
*[[Elimination|/room #elimination]]
 
*[[FFA Race|/room #ffarace]]
 
*[[Fight|/room #fight]]
 
*[[Football|/room #football]]
 
*[[Hide'n'Seek|/room #hidenseek]]
 
*[[Infected|/room #infected]]
 
*[[Lag Ball|/room #lagball]] (unplayable, with a bug, which makes the game object disappear)
 
*[[Pewpew|/room #pewpew]]
 
*[[Pictionary|/room #pictionary]]
 
*[[Playground|/room #playground]]
 
*[[Powerup|/room #powerup]]
 
*[[Prop Hunt|/room #prophunt]]
 
*[[Ratapult|/room #ratapult]]
 
*[[Sketch|/room #sketch]]
 
*[[Spiritual|/room #spiritual]]
 
*[[Tower Defense|/room #towerdefense]]
 
*[[Traitor|/room #traitor]]
 
*[[Utility|/room #utility]]
 
   
==Deleted==
+
==Gallery==
  +
<gallery>
*[[Baffbot|/room #bafflua]]
 
  +
Star coins.png|Game mode [[shop]] rewards
*[[Shatrix|/room #shatrix]]
 
  +
</gallery>
*[[Training Bootcamp|/room #trainingbootcamp]]
 
*[[Deux|/room #deux]]
 
   
  +
{{Game modes}}
==Currently unavaliable==
 
  +
{{Features}}
*[[Dance Map|Dance Dance]]
 
  +
[[Category:Lists]]
*[[Battle Stations]]
 
*[[Permanent maps]]
+
[[Category:Game modes]]
[[Category:Minigames]]
+
[[fr:Salon]]
  +
[[hu:Játékmódok]]
  +
[[pt-br:Modos de jogo]]
  +
[[ru:Типы комнат]]

Latest revision as of 21:12, 11 January 2024

For shaman modes, see Shaman mode.

Game modes can be found on the rooms screen (Room icon button next to main menu button), or can be entered by typing /room [name of game mode in lowercase]+[any content following it, often a number]. Examples: /room vanillaTwo, /room vanilla1, 2, 3, /room vanillaAllFriendsGoHere.

Room names are case sensitive, but the game mode can be upper or lower case. For example Vanillathe is different than vanillathe, but both send you to a vanilla room.

Adding a * before the game mode sends you to the international version of the room, where mice from all servers can join together. Adding a @ before the game mode sends you to the private version of the room - an international room that doesn't appear in the room list, friend list or tribe list.

If too many players are in "[room]1" or "[room]2", new rooms with the name "[room]3" and the following names ("[room][X]") will be created and mice put into these.

Official rooms (e.g. vanilla[number]) are shown in yellow at the top right whereas unofficial rooms are shown in blue.

Game modes[]

Image Name
Normal Normal
Vanilla Vanilla
Survivor Survivor
Racing Racing
Bootcamp Bootcamp
Defilante Defilante
Module Module
Village Village

Minor game modes[]

Removed game modes[]

Image Name
Madchess
Music Music
Surble

Notes[]

  • There are some special rooms that don't have a game mode (or at least not by default):
    • Room *801 — This room plays the same as a village room, despite not having village in its name.
    • Tribe house — By default has no cheese and never ends, and is private for your tribe. Note that it can play maps and modules of your choosing by the use of the /np and /module chat commands respectively.
    • Totem and Map Editor — Both of these are special, private rooms that are only used for editing user-specific content.
  • If several game mode names are in the room name, priority is given in the following order from highest to lowest: bootcamp, vanilla, survivor, racing, defilante, shaman, village, mulodrome.
  • Private rooms (start with @) were added on 21 January 2021 (V1.617).
  • On 12 March 2021 (V1.629), the "Create a room" interface was added. If you modify the round duration to below 60 seconds, stats will not count. 5 mice are required for saves to count in custom rooms since 25 June 2022 (V1.708a). Before 27 January 2022 (V1.684), if you modified the map rotation, mice collisions or round duration, stats didn't count.

Gallery[]