- For shaman shop items, see Shop/Shaman.
The shaman has many objects they can summon, although they cannot always use all of these objects on every single map. Shamans can also summon special objects and get special powers by using skills.
It costs much more cheese and fraises to customize a shaman object than it does to customize a clothing item in the shop.
Anchors[]
Most of these objects can be placed with several different anchors which can affect object behavior. B will place a fixed (to the map) anchor on an object that the object can rotate freely about. C will place a stiff (does not rotate much) connecting anchor to another already existing object. V will place a loose (rotating) connecting anchor to another already existing object. N will place a motorized (automatically rotates) clockwise loose connecting anchor to another already existing object. Pressing an anchor's key repeatedly will change its position on the object, and pressing the motorized anchor's key repeatedly will change its position and direction of rotation.
Ghosting[]
Objects can also be made transparent, allowing mice (but not other objects) to pass through them, by pressing Space.
Items[]
Items can be selected by clicking their icon or by pressing the number hotkey for the item. Items are placed by holding down the left mouse button. Each item has a limit of 100 per map.
numxnum px for square items, num px for circles
Item | Description | Properties | Proper uses |
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An arrow which points in a certain direction. Used for guiding mice to a specific location. Can be rotated. Can be summoned anywhere on the screen regardless of summoning ran. summons instantly. Does not interact with mice. | Non-physical. |
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Arrow | |||
A Spirit which explodes in a burst of kinetic energy roughly three times its radius. Affects mice and physical objects. | Non-physical. |
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Spirit | |||
A fun balloon! Comes in a multitude of colors. Slowly floats upward, but can be nudged with other Shaman items. Items can also be attached to the balloon itself. Interacts with mice with or without an anchor. |
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Balloon | |||
A magical arrow-shaped rune which slowly drifts in the direction it points. Defies gravity. Interacts with mice unless ghosted (unlike other shaman items, this is the only one that is ghosted by default, meaning you'll have to press space to enable collision). |
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Rune | |||
A small box full of nothing. Light and useful. |
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Small box | |||
Double the size, double the usefulness! Best when used in conjunction with the small box. |
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Large box | |||
A heavy anvil, a key component in making highly-destructive devices. |
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Anvil | |||
A short wooden plank. |
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Short plank | |||
A long wooden plank. |
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Long plank | |||
A little semi-bouncy beach ball. Mice just love beach balls! Explodes on some vanilla maps. |
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Ball | |||
A bouncy trampoline with which to reach great heights! | Wooden part
Bouncy part
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Trampoline | |||
A very heavy, very fast-moving cannonball. Fires very quickly in the direction it's pointing. Can be rotated to any direction, but will never shoot upward (unless using the Mad Scientist skill). |
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Down cannonball | |||
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Right cannonball | |||
Left cannonball | |||
Freezes and kills a mouse, leaving a block of ice. Target the mouse you want to kill.
Kills a mouse it's used on. Can't be used if no one has made it into the hole yet. You can only use two ice cubes unless you increase that amount by investing skill points into the Stern Mouse skill. Mice can be revived from the ice if the Ambulance skill is used. |
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Ice cube | |||
Two items used to create a magical warp portal. Affects mice and objects (except for arrow and spirit). Mice can enter and exit either portal. | Non-physical. |
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Portal (in) | |||
Portal (out) | |||
Spawnable block that can be mass created to make a freeform ground/wall/ceiling. Each block lasts for 10 seconds. A range is not shown but you must be near the conjuration to summon a block. |
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Conjuration |
Removed items[]
The items in this section are no longer in the game, as they were removed at one point / never accessible (potentially in game files as a left over of Fish).
numxnum px for square items, num px for circles
Item | Description | Properties | Proper uses |
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Essentially a cannonball but without the arrow. |
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Heavy ball | |||
Like a normal plank, but with sticky, velcro-like properties. Affects mice and objects. Cannot be red-anchored. |
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Short rough plank | |||
Same as the short rough plank, but twice as long. Cannot be red-anchored. |
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Long rough plank | |||
Despite the upward arrow, it never actually fires upward due to how the game engine works. Essentially a round anvil.
Up cannonballs were available to be placed by shamans on Fish, an ancestor of Transformice |
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Up cannonball | |||
A heavy little ball which sticks to everything including itself, but not mice. (Mice stick to it, however, like rough planks.) | 30x30 px (circle)
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Sticky ball | |||
A spawnable bomb! These will only detonate on maps which have exploding bombs. Otherwise, they're a normal round ball. |
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Bomb | |||
It's rectangular in shape, but doesn't seem to do anything other than sit there. |
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Bait | |||
Roughly 10x more powerful than a normal Spirit. Was a part of the game as of but was removed in v0.52. Used by ghosting Spirit (Spirit + Space Bar). Has been brought back into the game, as of v0.118, although it now has the same power of a normal Spirit. | Non-physical. |
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Super spirit |
Trivia[]
- During the 2014 FIFA World Cup, the ball skin was changed to a football .
- From 27 February 2015 (V1.227), shamans can't summon before mice start moving.
- On 6 April 2016 (V1.300b), the bug where summoning an item whilst pressing Esc freezes the map was fixed. It was commonly used on map 81 to stop the gravity from reversing.
Gallery[]
Shaman | |||||||||||
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Items | |||||||||||
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