Nails (sometimes called anchors, bonds, hinges, or joints) are the items that can link other objects together. Nailed items may be spawned within the map at the start or can be spawned and attached to items by the shaman in order to build a structure to assist mice in getting the cheese and going back to the hole.
There are five different types of nails available for use. Newer shamans usually have a tough time with nails, due to their difference and lack of forced in-game instructions. The only way to create nails as a shaman is through the C, V, B, J or N keys. Pressing a key multiple times will move the nail from the center to either side of the object, except in the case of the red nail, which may only be attached by the middle. In the case of balloons, pressing any nail hotkeys will allow the shaman to connect the balloon to another object with a string.
Motorized World nail (Clockwise)
Motorized World nail (Counter-clockwise)
|C, V, B, J or N||
It is possible to nail an arrow (or spirit), and this can be used to add a nail to overlapping things (e.g. two anvil edges that overlap) or two objects that are within range of an nail. (e.g. touching planks) This is very useful if used correctly.
However, shamans are limited to 10 green ("free") arrow nail in divine mode. This is because this "trick" makes divine mode much simpler than it is meant to be. If you connect two objects that are already connected with a green nail with another green nail in a slightly different spot where they both connect (via green arrow nail), the two items will behave like they are connected with a yellow ("solid") nail.
- Despite the free nail's color being blue, the game refers to it as green in the Map Editor.
- In the V1.296b update, new buttons (evocation interface) were added for shamans. This update was released on March 22, 2016. The new buttons can be found above the chatbox and can be disabled in the options.